Engineering, operations & design history
Native-ground local-context Atlas sync
Full repository source: docs/art-direction/atlas-context-20261019/release-review.md
Technical documentation includes historical decisions, proposals and verification reports. For playing instructions and practical rules, open Gameplay.
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Native-ground local-context Atlas sync
Two metadata rows change: WOG-A-008324 and WOG-A-008325. All 8,327 prior IDs, native hashes and 331 exact source approvals remain intact. No new artwork or approval. The Atlas keeps 24 update paintings; the complete goal keeps 8,371 records, 7,543 first individual reviews pending and zero full-goal accepted.
source-context.json and the two full normal reports bind 24 actual disposable-world Region/Hex captures, exact local client/water hashes, actual source draw traces and per-device performance. The captures and archived local-candidate code are evidence files only. Both complete final 12-frame comparisons against prior baselines are exact; the eight Edge component cases are exact. Native PNGs, grain, paint passes, order, opacity and detail are unchanged.
Performance is not accepted: forest maximum scene slices 14.4/24.3 ms, slate 11/23.9 against desktop/phone 12/20. Phone drag p95 is 33.4 ms in each context, with maxima 66.6/150 ms. Edge phone layout uses 4× CPU throttling, not a physical phone. Total completion ranges are preserved in full reports; no universal improvement is claimed. Earlier discarded prototypes and historical evidence stay local and are not recast as successes.
Atlas metadata explicitly labels this as disposable-local QA and deployedRenderer=false. The production game renderer/index/art routing/compact metadata/server boundary and 322-source whitelist remain unchanged. No production world, save, geography, variable or volume change. Destination is the existing authorized private nielsjensby/WorldOfGonz repository and its existing Railway service. Preparation/local checks do not themselves prove deployment; later exact live readback is recorded separately.