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Engineering, operations & design history

Desert floating-stone native study

Full repository source: docs/art-direction/desert-floating-native-study-20261104/review.md

Technical documentation includes historical decisions, proposals and verification reports. For playing instructions and practical rules, open Gameplay.

Desert floating-stone native study

The four private panes preserve a complete pointed hovering sandstone shard above a cracked platform and irregular rubble apron. Close Hex shows finer fractures,pores and chipped edges than the small original. Region uses the original camera transform;Hex focus changes with the preview footprint,so those two Hex controls do not establish a matched-camera before/after comparison. The platform silhouette,material palette,soft-alpha contact,legal-anchor bottom offset,physical scale and wider/state/performance suitability remain open. All original artwork is preserved;this is an unregistered study,not an admitted source.

The unmodified1536 by1024 generated PNG remains separate from the208 by198 original. Two independent decoders agree. The private preview preserves the alpha128 finite-painted width in world units;the legal anchor leaves a documented1.0551-world-unit bottom offset. Both native Hex source-only replays are exact;two Region mip comparisons are descriptive. Source-only replay does not establish whole-scene fidelity,contact,visibility or performance. Two Hex camera changes prevent a matched-camera before/after claim. No public source contract,approval,catalog root or save was changed.

See compact validation context-validation.json,native preferred study floating-stone-high-detail-native-v1.png and four-pane witness context-candidate/WOG-A-008827-desert-context.png. Registration remains queued for the next focused asset release after the preceding release closed.