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Engineering, operations & design history

Native ground-role qualification

Full repository source: docs/art-direction/ground-candidate-qualification-20261103/review.md

Technical documentation includes historical decisions, proposals and verification reports. For playing instructions and practical rules, open Gameplay.

Native ground-role qualification

Four prior complete native views are bound to the exact source/candidate hashes in native-reassessment.json. The registration preflight freshly checks those native files and the renderer-role audit. No new painting, source approval, admission or world-context frame is claimed here.

WOG-A-001550 is the original1568×1003 desert/fields transition. Cultivated parcels and miniature recurring hill/plant arrangements do not establish a natural desert-to-unworked-meadow transition. Existing proposal WOG-A-008320 removes the crop plots, but directional plant marks recur and its material/grain still needs qualification. The native source/candidate comparison changes1,572,681 RGB pixels and preserves alpha; this historical full-image repaint is not an original-pixel-preserving masked repair.

WOG-A-001638 is the original1536×1024 wetland scene apron. Repeated channel/island forms surround a quiet central region. Existing proposal WOG-A-008322 removes blue channels but retains recurring sedge/clearing forms and coarse material structure. Its native comparison changes1,572,859 RGB pixels and preserves alpha. The original, existing proposal and previously rejected wetland feedback remain intact; neither proposal is newly accepted by this audit.

The legacy manifest's approved labels do not grant current source approval. None of these four sources is in the354 local or322 release approvals. The old structural transition route requires art-review mode, and the hero-apron route skips normal Region rendering. Preview availability therefore does not prove normal-world use.

The directed desert/meadow transition has an intended width of about1,191 world units. The current finite-contact contract caps width at512. A convenient192/512-unit patch cannot qualify the general transition or preserve its intended scale. The missing normal boundary contract must support actual matching terrain boundaries, upright direction, native grain and complete nonperiodic source appearance at the full intended extent. A fixed arbitrary site is not a replacement for that general role.

The wetland apron is a finite ground proposal beneath a suitable existing scene. It cannot be relabelled as a generic repeated wetland biome source. Material identity, wetness, vegetation state and complete scene/terrain contact must be truthful. Recurring forms still need work before acceptance.

Whole-artwork acceptance, physical grain/scale, nonrepetition, normal desktop/phone Region/Hex, source admission and complete performance/lifecycle remain open for all four records. The code audit changes no renderer, world geography, gameplay, source contract or original artist file.

Evidence: native findings native-reassessment.json, exact renderer roles and code anchors renderer-role-audit.json.