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Engineering, operations & design history

Private irregular material boundaries

Full repository source: docs/art-direction/material-crop-coverage-20261103/irregular-world/review.md

Technical documentation includes historical decisions, proposals and verification reports. For playing instructions and practical rules, open Gameplay.

Private irregular material boundaries

The private comparison completed 18 component cases and 60 normal local-client frames in the existing sole disposable QA world. Original native paintings, public renderer, production geography and saves remain unchanged.

Complete scene review covers nine unique new desktop/phone Region-close and Hex witnesses and 15 byte-exact images already directly viewed in the extended study. The new duplicate files were removed after exact preservation checks, reclaiming 63,627,798 bytes. No verification coverage or artwork was removed. All 12 Region returns and Hex reloads and eight cross-sampler Hex foreground comparisons are exact. Region foreground was not separately isolated.

Irregular boundaries change grouping and interrupt some long bands, but diagonal chains, recognizable clumps, physical grain uncertainty and weak wetland contact remain. No visual nonrepetition, perceptual fidelity, performance, lifecycle, source admission or public activation is approved. Three component source findings and two normal-world profile findings are registered with the coastal/town batch. The earlier coastal release did not include this research. All original visual and runtime requirements remain open.

Evidence: visual review visual-review.json, world results world-results.json, terminal resources owned-resources-terminal.json, exact witness reuse witness-reuse.json, duplicate cleanup witness-cleanup.json, component review ../irregular-blend-component-study/visual-review.json.