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Engineering, operations & design history

Six original-preserving native smoke-color repairs

Full repository source: docs/art-direction/native-plume-batch-20261020/release-review.md

Technical documentation includes historical decisions, proposals and verification reports. For playing instructions and practical rules, open Gameplay.

Six original-preserving native smoke-color repairs

Six separate native smoke-color candidates preserve every original alpha value,green-channel shading value and outside-mask RGBA pixel. They correct bounded pink cores in Active Volcano v3,Basalt Columns v2,Ash Plain v1/v3/v4 andBasalt Columns v5. Exactly 16,294 pixels change inside 23,364 selected mask pixels;only red/blue values change. Original dimensions and complete fine detail remain. Individual full/detail light/dark comparisons accept only these localized repairs. Native neutral/warm reference patches keep each plume palette;explicit column-cap rectangles and warm-material feather exclusions protect stone/tree colors. The first alpha-changing Active Volcano v3 draft is rejected for thinning the plume. Earlier narrow/incomplete masks andmismatched warm-reference drafts remain QA evidence,not catalog replacements. Unselected exterior flecks,boundary/material intent and whole-source style remain pending;retain legitimate thermal-lit cream/brown smoke andcolored rock shadows. These complete volcanic scenes need finite canonical footprints/state andcannot repeat as mesh backgrounds. All8,353 prior complete metadata/native/approval identities and all 8,397 prior ledger records are retained,including44 historical/unregistered records.8,359 maintained /8,403 working records,331 source approvals,56 update/proposal images,6,643 initial individual reviews and full-goal accepted0. No original overwrite,resizing,active replacement,source approval or deployed322-source renderer/world/save change. Full Region/Hex scale/contact,state/lifecycle,nonrepeating background,performance,integration and actual live-world gates remain open.

Six exact-file visual decisions selected-repairs.json · Independent pixel/replay verification independent-pixel-verification.json · Ledger preservation ledger-preservation.json.

All candidates remain pending full-source and game-context approval. Concurrent local renderer,gameplay and Atlas UI work are preserved andexcluded. Phone checks use browser emulation.